
About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.

About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.

About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.

About Us
It's not the destination, it's the journey
At Dardo Studios, we are more than just an art studio—we are a collective of over 30 passionate creatives and seasoned game developers dedicated to bringing your visions to life. With expertise across all art disciplines, we pride ourselves on delivering high-quality, innovative solutions tailored to your needs. Below, you’ll find a list of the people who strive for the highest quality bar for every project we undertake.
Leadership
team

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Daniel Orive
Co-Founder
Head of Art
Senior Art Director
Daniel Orive, Co-founder and Head of Art at Dardo Studios, brings over 15 years of gaming industry expertise. He has held art leadership positions at renowned companies like Riot Games, Blizzard Entertainment, Phoenix Labs, and Ninja Theory.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Kenny Carvalho
Co-Founder
Head of Talent
Business Strategy
Kenny Carvalho, Co-founder and Head of Talent at Dardo Studios, brings over 20 years of industry expertise, leading talent acquisition at Blizzard, Riot Games, Wildlife, and Phoenix Labs. He has hired over 500 creatives globally and played a key role in assembling the influential global art team for “Project: Titan” the precursor to Overwatch.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Camilla Loyolla
Production Lead
Camilla Loyolla, Production Lead at Dardo Studios, brings over 20 years of experience working as a producer and director in the ad agency world at prestigious Brazilian studios. Over the last several years, she has been an art production and outsourcing leader at Wildlife Studios.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Ed Laag
Art Leader
Viz Dev
Environment Art
Ed Laag, Art Leader at Dardo Studios, has been working for the entertainment industry for more than 14 years. Ed has worked at various animation, vfx, and game studios such as the MiLL, Luma Pictures, Warner Brothers, and Phoenix Labs. He has helped significantly contribute to several established projects such as Call of Duty, Marvel Series: I Am Groot, and Apex Legends to name a few.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Omar Parada
Art Leader
VFX
Tech Art
Omar Parada, Lead VFX Artist at Dardo Studios, brings over 27 years of game making experience. Omar has worked as a tech art and VFX leader at several game studios such as Pyro Studios, Ninja Theory, Lionhead Studios, Slightly Mad Studios, Improbable, and Inflexion Games. Omar has helped bring the Pew Pew and the Boom Boom to such iconic game experiences as Fable, Devil May Cry, Disney Infinity, and most recently Nightingale.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Ayran Oberto
Art Leader
Character
Illustration
Ayran is an art leader at Dardo Studios, bringing over 12 years of experience as a concept artist and illustrator for various entertainment and game projects. He has worked on projects such as Love, Death & Robots and was one of the key artists on the modern fantasy project LAX. Most of his work focuses on developing stylized portraits for characters, showcasing his expertise as a portrait character artist across multiple projects.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Jesse Baumgartner
Art Leader
Animation
Cinematics
Jesse Baumgartner, Animation Leader at Dardo Studios, brings over 19 years of breathing life into characters via animation. Jesse spent significant time at Insomniac bringing Ratchet & Clank to life before moving to Blizzard to be part of the influential Project: Titan animation team. He then joined Riot where he worked on League of Legends and various cinematics projects before joining Singularity 6 on the MMO Palia.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Sacha Veyrier
Art Leader
Environment
Tech Art
Sacha Veyrier, Lead 3d Environment Artist at Dardo Studios, brings several years of experience working at Box Dragon, Sloclap, and Spiderling Studios where he helped build environments and experiment with different stylized pipelines. Not only is Sacha overseeing the 3d Environment discipline at Dardo, he is also supervising 3d Environment Art teaching at Artside in Bordeaux, France.

Olga Skaskevich
Art Leader
3D Character
Olga Skaskevich is a 3D Character Art Leader at Dardo , with over 6 years of experience in the video game industry. She worked on projects such as Fortnite, Wayfinder and Invincibles VS, bringing in expertise and mastery of stylized 3D character art.

Olga Skaskevich
Art Leader
3D Character
Olga Skaskevich is a 3D Character Art Leader at Dardo , with over 6 years of experience in the video game industry. She worked on projects such as Fortnite, Wayfinder and Invincibles VS, bringing in expertise and mastery of stylized 3D character art.

Olga Skaskevich
Art Leader
3D Character
Olga Skaskevich is a 3D Character Art Leader at Dardo , with over 6 years of experience in the video game industry. She worked on projects such as Fortnite, Wayfinder and Invincibles VS, bringing in expertise and mastery of stylized 3D character art.

Olga Skaskevich
Art Leader
3D Character
Olga Skaskevich is a 3D Character Art Leader at Dardo , with over 6 years of experience in the video game industry. She worked on projects such as Fortnite, Wayfinder and Invincibles VS, bringing in expertise and mastery of stylized 3D character art.

Sean Bender
Dardo Advisor
Sean Bender, Advisor at Dardo Studios, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.

Sean Bender
Dardo Advisor
Sean Bender, Advisor at Dardo Studios, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.

Sean Bender
Dardo Advisor
Sean Bender, Advisor at Dardo Studios, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.

Sean Bender
Dardo Advisor
Sean Bender, Advisor at Dardo Studios, has participated in the video game ecosystem for the past two decades as a venture capitalist, executive at Riot Games and founder of Phoenix Labs.
What Our clients think about us

Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters

Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment

Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle

Dardo's lighting and visual effects support was second to none. They quickly hit the ground running and exceeded all expectations on delivering high quality (and performant) results. I would absolutely recommend Dardo for their craft knowledge, speed, and professionalism.
Stephan Frost
Creative Director at Deck Nine

Working with Dardo has been an absolute joy. They’ve supported several of our projects, and every time they show up with high-quality art, zero drama, and a whole lot of creative firepower. Their artists are top tier, their communication is smooth, and they somehow manage to hit deadlines without breaking a sweat. They’re flexible, fast, and genuinely great collaborators, whether we’re tossing them a wild new direction, refining something mid-production, or asking for last-minute magic. Dardo consistently turns our ideas into polished, production-ready assets that make our teams (and our players) happy. If you’re looking for an art outsource partner who’s reliable, talented, and a pleasure to work with, Dardo is the one.
Mike Christian
VP of Art at Fortis Game

Working with Dardo never felt like working with an external studio, it felt like partnering with an extension of our own team. Their planning, communication, and craftsmanship were consistently seamless, thoughtful, and reliable. The quality of their work built an immense amount of trust, and they handled every challenge with clarity and care. We simply wouldn’t have been able to ship our game without them. I wholeheartedly recommend Dardo to any team looking for a true creative partner.
Mitch Miller
Art Director at treehouse Games

Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters

Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment

Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle

Dardo's lighting and visual effects support was second to none. They quickly hit the ground running and exceeded all expectations on delivering high quality (and performant) results. I would absolutely recommend Dardo for their craft knowledge, speed, and professionalism.
Stephan Frost
Creative Director at Deck Nine

Working with Dardo has been an absolute joy. They’ve supported several of our projects, and every time they show up with high-quality art, zero drama, and a whole lot of creative firepower. Their artists are top tier, their communication is smooth, and they somehow manage to hit deadlines without breaking a sweat. They’re flexible, fast, and genuinely great collaborators, whether we’re tossing them a wild new direction, refining something mid-production, or asking for last-minute magic. Dardo consistently turns our ideas into polished, production-ready assets that make our teams (and our players) happy. If you’re looking for an art outsource partner who’s reliable, talented, and a pleasure to work with, Dardo is the one.
Mike Christian
VP of Art at Fortis Game

Working with Dardo never felt like working with an external studio, it felt like partnering with an extension of our own team. Their planning, communication, and craftsmanship were consistently seamless, thoughtful, and reliable. The quality of their work built an immense amount of trust, and they handled every challenge with clarity and care. We simply wouldn’t have been able to ship our game without them. I wholeheartedly recommend Dardo to any team looking for a true creative partner.
Mitch Miller
Art Director at treehouse Games

Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters

Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment

Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle

Dardo's lighting and visual effects support was second to none. They quickly hit the ground running and exceeded all expectations on delivering high quality (and performant) results. I would absolutely recommend Dardo for their craft knowledge, speed, and professionalism.
Stephan Frost
Creative Director at Deck Nine

Working with Dardo has been an absolute joy. They’ve supported several of our projects, and every time they show up with high-quality art, zero drama, and a whole lot of creative firepower. Their artists are top tier, their communication is smooth, and they somehow manage to hit deadlines without breaking a sweat. They’re flexible, fast, and genuinely great collaborators, whether we’re tossing them a wild new direction, refining something mid-production, or asking for last-minute magic. Dardo consistently turns our ideas into polished, production-ready assets that make our teams (and our players) happy. If you’re looking for an art outsource partner who’s reliable, talented, and a pleasure to work with, Dardo is the one.
Mike Christian
VP of Art at Fortis Game

Working with Dardo never felt like working with an external studio, it felt like partnering with an extension of our own team. Their planning, communication, and craftsmanship were consistently seamless, thoughtful, and reliable. The quality of their work built an immense amount of trust, and they handled every challenge with clarity and care. We simply wouldn’t have been able to ship our game without them. I wholeheartedly recommend Dardo to any team looking for a true creative partner.
Mitch Miller
Art Director at treehouse Games

Working with Dardo Studios has been nothing short of transformative for our studio, and Daniel Orive, in particular, has had an immeasurable impact on our team. As an art outsourcing company, Dardo Studios not only delivers top-notch creative work but also brings a level of professionalism and dedication that is truly rare in the industry.
Daniel's expertise and leadership have been invaluable to us. His ability to understand our vision and translate it into stunning visual assets has elevated our project to new heights. Moreover, his direct inclusion in our leadership team has been instrumental in refining our creative direction and achieving our goals.
The partnership with Dardo Studios has been one of the best decisions we've made, and we look forward to continuing our work together for many years. I highly recommend them to anyone seeking unparalleled quality and a true partner in creative excellence.
Carlos Sánchez
General Manager at ProbablyMonsters

Working with Dardo has been a great experience. Their team of talented artists has been instrumental in bringing our game’s artistic vision to life. From concept ideation to production, they’ve been invaluable in helping develop our characters, environments, VFX, and animations. Dardo’s team is open, passionate, and easy to collaborate with, making the early stage of our project smooth and rewarding.
Justin Thavirat
Art Director at Seeker Entertainment

Dardo Studios has been a key partner for our creative efforts at Fantastic Pixel Castle. Their studio has the extensive experience needed to help our team find creative ways through the fog of war of the ideation phase, and have been excellent in strengthening the depth of our Prototype world explorations. Dardo's team of world-class principal and lead artists is partnering with our team in our North American time-zones, aligning to our communication rituals, and has had a tremendously strong start towards what we see as ongoing future collaborations as we head into production. They take pride in having an incredibly high quality bar for their deliverables, in addition to contributing to our brainstorming and valuable ideation on how to make an amazing and memorable product with their partners.
David Kubalak
Art Director at Fantastic Pixel Castle

Dardo's lighting and visual effects support was second to none. They quickly hit the ground running and exceeded all expectations on delivering high quality (and performant) results. I would absolutely recommend Dardo for their craft knowledge, speed, and professionalism.
Stephan Frost
Creative Director at Deck Nine

Working with Dardo has been an absolute joy. They’ve supported several of our projects, and every time they show up with high-quality art, zero drama, and a whole lot of creative firepower. Their artists are top tier, their communication is smooth, and they somehow manage to hit deadlines without breaking a sweat. They’re flexible, fast, and genuinely great collaborators, whether we’re tossing them a wild new direction, refining something mid-production, or asking for last-minute magic. Dardo consistently turns our ideas into polished, production-ready assets that make our teams (and our players) happy. If you’re looking for an art outsource partner who’s reliable, talented, and a pleasure to work with, Dardo is the one.
Mike Christian
VP of Art at Fortis Game

Working with Dardo never felt like working with an external studio, it felt like partnering with an extension of our own team. Their planning, communication, and craftsmanship were consistently seamless, thoughtful, and reliable. The quality of their work built an immense amount of trust, and they handled every challenge with clarity and care. We simply wouldn’t have been able to ship our game without them. I wholeheartedly recommend Dardo to any team looking for a true creative partner.
Mitch Miller
Art Director at treehouse Games
Dardo Studios, Inc.
/
15333 Culver Dr Suite 340 #2151
/
Irvine, CA 92604-3051
© 2026, Dardo Studios, Inc. All rights reserved. Dardo Studios, the Dardo Studios logo, and Art Department in a Box phrase are trademarks or registered trademarks of Dardo Studios, Inc.
Dardo Studios, Inc.
/
15333 Culver Dr Suite 340 #2151
/
Irvine, CA 92604-3051
© 2026, Dardo Studios, Inc. All rights reserved. Dardo Studios, the Dardo Studios logo, and Art Department in a Box phrase are trademarks or registered trademarks of Dardo Studios, Inc.
Dardo Studios, Inc.
15333 Culver Dr Suite 340 #2151
Irvine, CA 92604-3051
© 2026, Dardo Studios, Inc. All rights reserved. Dardo Studios, the Dardo Studios logo, and Art Department in a Box phrase are trademarks or registered trademarks of Dardo Studios, Inc.
Dardo Studios, Inc.
/
15333 Culver Dr Suite 340 #2151
/
Irvine, CA 92604-3051
© 2026, Dardo Studios, Inc. All rights reserved. Dardo Studios, the Dardo Studios logo, and Art Department in a Box phrase are trademarks or registered trademarks of Dardo Studios, Inc.